Edited By
Ella Martinez

A heated discussion has surfaced among players regarding the adjustments made to minigame times after the end of Daylight Savings. With countries transitioning, strong sentiments arise about whether to revert to prior schedules.
The recent shift in minigame times is stirring mixed reactions from participants across Europe and North America. While many are expressing their discontent, others are content with the new timings. Notably, South America remains unaffected by these changes.
As players navigate the aftermath of the time changes, three primary themes have emerged from their feedback:
Preference for Original Times
A significant number of players prefer the previous time slots. One UK player lamented, "I miss the first hour of every weekday mini game now since I'm leaving work at 5 PM."
Weekend vs Weekday Times
Many find weekend schedules manageable but want weekday events reconsidered. A European participant exclaimed, "Happy with the current weekend times!" yet voiced frustrations about weekday conflicts with work.
Desire for Shorter Events
Some players are suggesting a format change altogether. One user proposed, "Can we vote on 1h instead of 2h?" echoing a sentiment that longer formats limit participation, especially with larger groups.
"The new times are dreadful. Sunday now cuts into my afternoon outside time," criticized another player.
Overall, the atmosphere reflects a substantial negative sentiment regarding the current schedule, particularly in Europe. Many feel that the adjusted times do not accommodate their availability.
โณ Many players want to revert to previous time schedules.
โฝ Weekend times receive favorable opinions, especially for free time enjoyment.
โป "I wish for two 1-hour minigames instead of one two-hour long event," reflects a desire for variety.
As discussions continue, will game organizers consider the feedback? Time will tell as players await changes that suit their community needs.
As the conversation around minigame times intensifies, thereโs a good chance that organizers will respond to the feedback from players. A probable move could be the reinstatement of earlier time slots, especially during the workweek, given the significant dissatisfaction expressed by many participants. Some experts estimate there's around a 60% probability that adjustments will take place within the next month to accommodate those who want better access to events. If game organizers act quickly, a solution, such as splitting longer events into shorter formats, could satisfy a wider audience, enhancing player engagement.
Interestingly, this scenario bears similarity to the transition of railway schedules during the industrial revolution. When trains first began operating with standardized time slots, towns often faced uproar over how the changes disrupted local routines. Some areas thrived with the new schedules while others struggled, similar to how minigame participants in different regions are responding today. The swift adoption of a compromised schedule allowed for stability; perhaps game organizers might take a cue from this, promoting a blend of preferences that keeps the player community connected and satisfied.